Model loading · interface
BlendPlaced
One drawn object, or an empty that carries others, at its place in the world.
Explained in Importing models.
interface BlendPlacedimport type { BlendPlaced } from '@driftengine/assets';Properties
| Name | Type | Description |
|---|---|---|
objectreadonly | BlendStruct | |
namereadonly | string | |
kindreadonly | number | Blender's object type: 0 empty, 1 mesh, 10 light, 25 armature, and the rest. |
worldreadonly | Mat4 | World matrix, Blender space (Z up), column-major. |
parentreadonly | number | Index of the nearest placed ancestor, or -1. |