The runtime
Host
14 symbols, imported from @driftengine/core.
Explained in Display and the host.
Classes
Interfaces
DisplayControlDisplayInfo- A display the game could be shown on, as the platform reports it.
FileDialogsLifecycle- Focus, and the end of the process.
OpenedFile- Choosing a file, and writing one out.
PlatformServices- A store's own features: achievements, presence, and whatever a platform adds to them.
SafeAreaInsets- Logical pixels the platform has taken from each edge. Zero where it has taken nothing.
ScreenPresentation
Types
ScreenOrientation- What a phone has instead of a window.
WindowMode- Windowed, or covering the display. See the class comment for why there is no third.