The runtime

Host

14 symbols, imported from @driftengine/core.

Explained in Display and the host.

Classes

BrowserDisplay
BrowserFileDialogs
BrowserLifecycle
BrowserScreenPresentation

Interfaces

DisplayControl
DisplayInfo
A display the game could be shown on, as the platform reports it.
FileDialogs
Lifecycle
Focus, and the end of the process.
OpenedFile
Choosing a file, and writing one out.
PlatformServices
A store's own features: achievements, presence, and whatever a platform adds to them.
SafeAreaInsets
Logical pixels the platform has taken from each edge. Zero where it has taken nothing.
ScreenPresentation

Types

ScreenOrientation
What a phone has instead of a window.
WindowMode
Windowed, or covering the display. See the class comment for why there is no third.