Model loading · function
localMatrix
The object's transform relative to its parent: location, rotation and scale, deltas folded in.
Explained in Importing models.
function localMatrix(object: BlendStruct, values?: ReadonlyMap<string, number>): Mat4import { localMatrix } from '@driftengine/assets';Parameters
| Parameter | Type | Description |
|---|---|---|
object | BlendStruct | |
values? | ReadonlyMap<string, number> |
In depth
values, where given, overrides what the file stores with what an animation says at a frame,
keyed by Blender's data path and index — location[0], rotation_quaternion[3] — which is what
Animation.values fills (blendAnimation.ts).