Model loading · function
openBlend
Open a .blend's bytes, decompressing them first where the file was saved compressed.
Explained in Importing models.
function openBlend(bytes: Uint8Array, decompress?: BlendDecompress): Promise<BlendData>import { openBlend } from '@driftengine/assets';Parameters
| Parameter | Type | Description |
|---|---|---|
bytes | Uint8Array | |
decompress? | BlendDecompress |