Model loading · function

openBlend

Open a .blend's bytes, decompressing them first where the file was saved compressed.

Explained in Importing models.

function openBlend(bytes: Uint8Array, decompress?: BlendDecompress): Promise<BlendData>
import { openBlend } from '@driftengine/assets';

Parameters

ParameterTypeDescription
bytesUint8Array
decompress?BlendDecompress