Audio · function
audioCandidateUrls
Every filename a named slot answers to. Feed the result to
SoundSource.urls, which tries them in order and takes the first that
loads.
Explained in Your first game.
function audioCandidateUrls(name: string, baseDir?: string): string[]import { audioCandidateUrls } from '@driftengine/audio';Parameters
| Parameter | Type | Description |
|---|---|---|
name | string | |
baseDir? | string |