DriftCapture · interface
DelightOut
What comes back, one entry per vertex of the mesh handed in.
Explained in DriftCapture.
interface DelightOutimport type { DelightOut } from '@driftengine/capture';Properties
| Name | Type | Description |
|---|---|---|
albedoreadonly | Float32Array | Three per vertex, linear. |
roughnessreadonly | Float32Array | One per vertex. |
normalreadonly | Float32Array | Three per vertex: the mesh's own, answered here so a caller has one surface to read. |
confidencereadonly | Float32Array | One per vertex, 0 to 1. |