DriftCapture · interface

EntityProposal

What a scene could make of a region.

Explained in DriftCapture.

interface EntityProposal
import type { EntityProposal } from '@driftengine/capture';

Properties

NameTypeDescription
regionreadonlynumberIts index in the regions it came from.
boundsreadonlyFloat64Array
labelreadonlystring | null
componentsreadonlyreadonly string[]Components a scene might give it, by the engine's own names.
More

A suggestion, and the word is load-bearing: nothing here knows what the thing is, only what shape it is and whether anybody named it.

walkablereadonlybooleanWhether a character could stand on it.