DriftCapture · function
A per-vertex attribute at a hit, by its barycentric weights.
Explained in DriftCapture.
function interpolate(mesh: MeshData, values: ArrayLike<number>, hit: MeshHit, stride: number): number[]
import { interpolate } from '@driftengine/capture';
mesh
MeshData
values
ArrayLike<number>
hit
MeshHit
stride
number