Cameras and shots · interface
CinematicShot
A cut, at atSec.
Explained in Cameras and cinematics.
interface CinematicShotimport type { CinematicShot } from '@driftengine/core';In depth
A shot is either a fixed placement or a list of keyframes moved through while it holds. Keyframes are a move, never a second cut: they may not change the kind of shot, because that is a cut and belongs on the timeline where an editor can see it.
Properties
| Name | Type | Description |
|---|---|---|
atSecreadonly | number | |
camerareadonly | ShotParams | readonly CameraKeyframe[] |