Geometry · interface
MeshBuildOptions
What the finished mesh should carry beyond position, normal, colour and emissive.
Explained in Hello world, Meshes and geometry.
interface MeshBuildOptionsimport type { MeshBuildOptions } from '@driftengine/core';Properties
| Name | Type | Description |
|---|---|---|
planarUvsoptional | boolean | Emit box-projected texture coordinates in metres.MoreOff by default, because most geometry in this engine is coloured rather than
textured and two floats a vertex is a real upload for a world that will never
sample them. On, for a mesh that will be drawn with a |