Geometry · interface

TreeGeometry

Explained in Hello world, Meshes and geometry.

interface TreeGeometry
import type { TreeGeometry } from '@driftengine/core';

Properties

NameTypeDescription
solidMeshDataTrunk and limbs: collidable, never deformed.
flexibleMeshDataCanopy: instanced and wind-bent, never collidable.
colliderRadiusnumberTrunk radius at the base, so a caller can build a matching collider.
colliderHeightnumberHeight of the solid part, likewise.