Input · type
RightGesture
What a drag on the look zone turns out to be.
Explained in Moving things.
type RightGesture = 'pending' | 'look' | 'secondary'import type { RightGesture } from '@driftengine/core';In depth
Separated from TouchControls because it is the one part of touch handling
with a right answer that can be checked without a device: everything else is
DOM plumbing, but this is a classification, and getting it wrong silently
removes a control rather than breaking one visibly.