Physics · type
ControllerState
Explained in Your first game, Rigid bodies.
type ControllerState = 0 | 1 | 2import type { ControllerState } from '@driftengine/physics';Physics · type
Explained in Your first game, Rigid bodies.
type ControllerState = 0 | 1 | 2import type { ControllerState } from '@driftengine/physics';