Physics · const
DEFAULT_MAX_HULLS
The default maxHulls, chosen so a decomposed body is well inside MAX_BODY_PARTS.
Explained in Your first game, Rigid bodies.
const DEFAULT_MAX_HULLS = 16import { DEFAULT_MAX_HULLS } from '@driftengine/physics';Physics · const
The default maxHulls, chosen so a decomposed body is well inside MAX_BODY_PARTS.
Explained in Your first game, Rigid bodies.
const DEFAULT_MAX_HULLS = 16import { DEFAULT_MAX_HULLS } from '@driftengine/physics';