Physics · interface

GroundProbe

Explained in Your first game, Rigid bodies.

interface GroundProbe
import type { GroundProbe } from '@driftengine/physics';

Methods

sample

sample(x: number, z: number, out: GroundProbeHit, atY?: number): boolean
ParameterTypeDescription
xnumber
znumber
outGroundProbeHit
atY?number