Physics · const
MAX_BODIES
The key packs two indices into 32 bits, so neither may reach this.
Explained in Your first game, Rigid bodies.
const MAX_BODIES: numberimport { MAX_BODIES } from '@driftengine/physics';Physics · const
The key packs two indices into 32 bits, so neither may reach this.
Explained in Your first game, Rigid bodies.
const MAX_BODIES: numberimport { MAX_BODIES } from '@driftengine/physics';