Physics · const

MAX_PAIR_MANIFOLDS

How many contact planes one pair may produce.

Explained in Your first game, Rigid bodies.

const MAX_PAIR_MANIFOLDS = 32
import { MAX_PAIR_MANIFOLDS } from '@driftengine/physics';

In depth

The same number as MAX_BODY_PARTS, so a compound against a single convex shape can never overflow: every part gets a plane. Two compounds can, at up to 32 by 32 part pairs against 32 slots, and the overflow rule there is the mesh path's — stop when the set is full. That is the one place in this design where a contact can be dropped without anybody being told, and what would make it matter is two 32-part bodies interpenetrating deeply.