Physics · interface
Parallelism
What a world's island solving is actually doing, and why.
Explained in Your first game, Rigid bodies.
interface Parallelismimport type { Parallelism } from '@driftengine/physics';Properties
| Name | Type | Description |
|---|---|---|
requested | number | Workers the consumer asked for. |
running | number | Workers running. Zero with a non-empty reason is a working fallback, not a failure. |
reason | string | Empty when running matches requested. A whole sentence otherwise. |