Physics · function

sampleTyreCurve

Sample a curve at at, holding the last value beyond its end.

Explained in Your first game, Rigid bodies.

function sampleTyreCurve(curve: TyreCurve, at: number): number
import { sampleTyreCurve } from '@driftengine/physics';

Parameters

ParameterTypeDescription
curveTyreCurve
atnumber