Renderer · interface

CompressedTextureSource

Block-compressed texels with their stored mip chain, level 0 first.

Explained in Hello world.

interface CompressedTextureSource
import type { CompressedTextureSource } from '@driftengine/core';

Properties

NameTypeDescription
formatreadonlyBlockFormat
widthreadonlynumber
heightreadonlynumber
levelsreadonlyreadonly Uint8Array[]