Renderer · interface

DecodeTables

Explained in Hello world.

interface DecodeTables
import type { DecodeTables } from '@driftengine/core';

Properties

NameTypeDescription
nodesreadonlyUint32Array
weightsreadonlyFloat32Array
levelsreadonlyreadonly Uint8Array[]One array a mip level: every layer's RGBA bytes, layer after layer.
layerCountreadonlynumberAt least one, because a texture array of no layers cannot be created.
layerSizereadonlynumberLevel 0's edge in texels. One when nothing is sampled.