Renderer · const
GIZMO_TRANSLATE_YZ
The plane handles are named for the axes they slide in, so YZ is normal to x.
Explained in Hello world.
const GIZMO_TRANSLATE_YZ = 4import { GIZMO_TRANSLATE_YZ } from '@driftengine/core';Renderer · const
The plane handles are named for the axes they slide in, so YZ is normal to x.
Explained in Hello world.
const GIZMO_TRANSLATE_YZ = 4import { GIZMO_TRANSLATE_YZ } from '@driftengine/core';