Renderer · type
GlassShadows
How light through glass is coloured: see RenderQuality.glassShadows.
Explained in Hello world.
type GlassShadows = 'full' | 'half' | 'off'import type { GlassShadows } from '@driftengine/core';Renderer · type
How light through glass is coloured: see RenderQuality.glassShadows.
Explained in Hello world.
type GlassShadows = 'full' | 'half' | 'off'import type { GlassShadows } from '@driftengine/core';