Renderer · interface

OverlayRegion

Where an image sits in the atlas: its size and its corner, each in the atlas's uv.

Explained in Hello world.

interface OverlayRegion
import type { OverlayRegion } from '@driftengine/core';

Properties

NameTypeDescription
scalereadonlyreadonly [number, number]
offsetreadonlyreadonly [number, number]