Renderer · const
SCENE_ALPHA_COVERS
A blended draw that covers the surface by its alpha: share * (1 - a).
Explained in Hello world.
const SCENE_ALPHA_COVERS: GPUBlendComponentimport { SCENE_ALPHA_COVERS } from '@driftengine/core';Renderer · const
A blended draw that covers the surface by its alpha: share * (1 - a).
Explained in Hello world.
const SCENE_ALPHA_COVERS: GPUBlendComponentimport { SCENE_ALPHA_COVERS } from '@driftengine/core';