Renderer · function
computeLightMatrix
Explained in Hello world.
function computeLightMatrix(lightDir: Vec3, focusX: number, focusY: number, focusZ: number, radius: number, shadowMapSize: number, out: mat4): numberimport { computeLightMatrix } from '@driftengine/core';Parameters
| Parameter | Type | Description |
|---|---|---|
lightDir | Vec3 | |
focusX | number | |
focusY | number | |
focusZ | number | |
radius | number | |
shadowMapSize | number | |
out | mat4 |