Renderer · function

gatherLights

Gather into grid.gathered, cell by cell, every light whose cell lies within reach metres of (x, y, z) on each axis, and answer how many.

Explained in Hello world.

function gatherLights(grid: LightGrid, x: number, y: number, z: number, reach: number): number
import { gatherLights } from '@driftengine/core';

Parameters

ParameterTypeDescription
gridLightGrid
xnumber
ynumber
znumber
reachnumber