Renderer · function
gatherLights
Gather into grid.gathered, cell by cell, every light whose cell lies within reach metres of
(x, y, z) on each axis, and answer how many.
Explained in Hello world.
function gatherLights(grid: LightGrid, x: number, y: number, z: number, reach: number): numberimport { gatherLights } from '@driftengine/core';Parameters
| Parameter | Type | Description |
|---|---|---|
grid | LightGrid | |
x | number | |
y | number | |
z | number | |
reach | number |