DriftTexture · interface

LatentImage

Explained in DriftTexture.

interface LatentImage
import type { LatentImage } from '@driftengine/texture';

Properties

NameTypeDescription
dataFloat32Array
widthnumber
heightnumber
channelsnumberComponents per texel, up to four.
mipsoptionalreadonly LatentLevel[]Levels 1 onward, each half the one before. mips[k] is level k + 1.
More

Absent is a single level, which is every image written before 2026-09-17 — and at lod 0 the chain is never read, so those callers decode exactly what they did.