DriftTexture · const
OVERLAY_CHANNELS
How many channels a texel carries. One bit each in the written mask, so this cannot exceed 8.
Explained in DriftTexture.
const OVERLAY_CHANNELS = 4import { OVERLAY_CHANNELS } from '@driftengine/texture';DriftTexture · const
How many channels a texel carries. One bit each in the written mask, so this cannot exceed 8.
Explained in DriftTexture.
const OVERLAY_CHANNELS = 4import { OVERLAY_CHANNELS } from '@driftengine/texture';