DriftTexture · function

flipbookFrame

Which frame of a flipbook this time lands on. Never negative, never past the end.

Explained in DriftTexture.

function flipbookFrame(t: number, frames: number, fps: number, loop: boolean): number
import { flipbookFrame } from '@driftengine/texture';

Parameters

ParameterTypeDescription
tnumber
framesnumber
fpsnumber
loopboolean