DriftTexture · function
flipbookFrame
Which frame of a flipbook this time lands on. Never negative, never past the end.
Explained in DriftTexture.
function flipbookFrame(t: number, frames: number, fps: number, loop: boolean): numberimport { flipbookFrame } from '@driftengine/texture';Parameters
| Parameter | Type | Description |
|---|---|---|
t | number | |
frames | number | |
fps | number | |
loop | boolean |