In-game tools · type
SessionLike
A session as the network panel reads it, which a LockstepSession is as it stands.
Explained in In-game tools.
type SessionLike = SessionFields & (import type { SessionLike } from '@driftengine/tools';In depth
The depth by either name: rewindDepth is what a session answers, and loop.depth is the
shape a game built by hand before it did — from the session's fields and the RewindLoop it
made — which still reads as it did.