In-game tools · function
pointerEvent
Explained in In-game tools.
function pointerEvent(phase: 'down' | 'move' | 'up', x: number, y: number, button?: number): UiEventimport { pointerEvent } from '@driftengine/tools';Parameters
| Parameter | Type | Description |
|---|---|---|
phase | 'down' | 'move' | 'up' | |
x | number | |
y | number | |
button? | number |