Screen helpers · const

CLIP_FPS_LADDER

Frame rates a clip may be recorded at, best first.

Explained in Recording and clips.

const CLIP_FPS_LADDER: readonly number[]
import { CLIP_FPS_LADDER } from '@driftengine/core';

In depth

A ladder rather than a constant: a clip records at 120 if it can, else 60, else 30, falling one rung at a time rather than straight to the floor. Each rung is half the one above it so a display's refresh divides cleanly by the stride the pacer ends up using, which is what keeps the cadence even.