The 2D layer · function
namedSheet
A sheet from an atlas description: whatever rectangles a packer put where.
Explained in Sprites and tilemaps.
function namedSheet(texture: number, width: number, height: number, entries: readonly SheetEntry[]): SpriteSheetimport { namedSheet } from '@driftengine/ui2d';Parameters
| Parameter | Type | Description |
|---|---|---|
texture | number | |
width | number | |
height | number | |
entries | readonly SheetEntry[] |