The 2D layer · function
releasePointer
Explained in Sprites and tilemaps.
function releasePointer(state: PointerState): voidimport { releasePointer } from '@driftengine/ui2d';Parameters
| Parameter | Type | Description |
|---|---|---|
state | PointerState |
The 2D layer · function
Explained in Sprites and tilemaps.
function releasePointer(state: PointerState): voidimport { releasePointer } from '@driftengine/ui2d';| Parameter | Type | Description |
|---|---|---|
state | PointerState |