The 2D layer · function
sliceInto
Explained in Sprites and tilemaps.
function sliceInto(out: Float32Array, frame: SpriteFrame, sourceWidth: number, sourceHeight: number, inset: SliceInset, x: number, y: number, w: number, h: number): numberimport { sliceInto } from '@driftengine/ui2d';Parameters
| Parameter | Type | Description |
|---|---|---|
out | Float32Array | |
frame | SpriteFrame | |
sourceWidth | number | |
sourceHeight | number | |
inset | SliceInset | |
x | number | |
y | number | |
w | number | |
h | number |