The 2D layer · function

sliceInto

Explained in Sprites and tilemaps.

function sliceInto(out: Float32Array, frame: SpriteFrame, sourceWidth: number, sourceHeight: number, inset: SliceInset, x: number, y: number, w: number, h: number): number
import { sliceInto } from '@driftengine/ui2d';

Parameters

ParameterTypeDescription
outFloat32Array
frameSpriteFrame
sourceWidthnumber
sourceHeightnumber
insetSliceInset
xnumber
ynumber
wnumber
hnumber