The 2D layer · function

spriteRun

Read a run back. For tests and diagnostics; the pass reads runs directly.

Explained in Sprites and tilemaps.

function spriteRun(batch: SpriteBatch, index: number): SpriteRun
import { spriteRun } from '@driftengine/ui2d';

Parameters

ParameterTypeDescription
batchSpriteBatch
indexnumber