The 2D layer · function
visibleRange
Uniform row heights, which is arithmetic.
Explained in Sprites and tilemaps.
function visibleRange(scrollY: number, viewHeight: number, rowHeight: number, rowCount: number, overscan: number): RowWindowimport { visibleRange } from '@driftengine/ui2d';Parameters
| Parameter | Type | Description |
|---|---|---|
scrollY | number | |
viewHeight | number | |
rowHeight | number | |
rowCount | number | |
overscan | number |