The 2D layer · function

visibleRange

Uniform row heights, which is arithmetic.

Explained in Sprites and tilemaps.

function visibleRange(scrollY: number, viewHeight: number, rowHeight: number, rowCount: number, overscan: number): RowWindow
import { visibleRange } from '@driftengine/ui2d';

Parameters

ParameterTypeDescription
scrollYnumber
viewHeightnumber
rowHeightnumber
rowCountnumber
overscannumber