Large worlds · interface
HlodDraws
What select hands back: one entry per draw, a crossfading region taking two.
Explained in Coordinates and units.
interface HlodDrawsimport type { HlodDraws } from '@driftengine/core';Properties
| Name | Type | Description |
|---|---|---|
count | number | |
regionreadonly | Uint32Array | The region's id, as it was added. |
levelreadonly | Uint8Array | Which of its levels to draw. |
ditherreadonly | Float32Array | What to pass setDitherFade for this draw: 0 whole, +t arriving, −t leaving. |