DriftCapture · interface
CaptureScene
Explained in DriftCapture.
interface CaptureSceneimport type { CaptureScene } from '@driftengine/capture';Properties
| Name | Type | Description |
|---|---|---|
meshreadonly | MeshData | The surface a capture produced, as it is drawn. |
materialsreadonlyoptional | readonly DrftMaterial[] | The materials the mesh refers to. A decode program names one of them by index. |
materialreadonlyoptional | DtexEntry | A material as a decode program over a latent, from the texture stage. |
splatsreadonlyoptional | DrftSplats | The cloud, for what a mesh cannot show. |
hullsreadonlyoptional | readonly Float32Array[] | A prop's convex hulls, from propHulls. Three floats a point. |
navigationreadonlyoptional | NavPolyMesh | The way across the scene, with the placement it was built at. |
proposalsreadonlyoptional | readonly EntityProposal[] | What a scene might make of each region. |