Physics · class
SerialExecutor
Explained in Your first game, Rigid bodies.
class SerialExecutor implements Executorimport { SerialExecutor } from '@driftengine/physics';Methods
run
run(count: number, solver: IslandSolver): void| Parameter | Type | Description |
|---|---|---|
count | number | |
solver | IslandSolver |
Signatures
name = "serial"readonly
readonly name = "serial"