Physics · class

SerialExecutor

Explained in Your first game, Rigid bodies.

class SerialExecutor implements Executor
import { SerialExecutor } from '@driftengine/physics';

Methods

run

run(count: number, solver: IslandSolver): void
ParameterTypeDescription
countnumber
solverIslandSolver

Signatures

name = "serial"readonly

readonly name = "serial"