Physics · interface
IslandSolver
Something that can advance one island through a whole tick.
Explained in Your first game, Rigid bodies.
interface IslandSolverimport type { IslandSolver } from '@driftengine/physics';Properties
| Name | Type | Description |
|---|---|---|
solveStatereadonlyoptional | IslandSolveState | The same solve as flat state, for a character that works somewhere else.More
|
Methods
solveIsland
solveIsland(island: number): void| Parameter | Type | Description |
|---|---|---|
island | number |