Renderer · interface
SurfaceWrinkle
A second normal map blended into the surface's by six region weights, read through two masks: the first mask's red, green and blue carry regions 1 to 3, the second's regions 4 to 6. A face's expressions, or veins brought up all over.
Explained in Hello world.
interface SurfaceWrinkleimport type { SurfaceWrinkle } from '@driftengine/core';Properties
| Name | Type | Description |
|---|---|---|
normalreadonly | OverlayRegion | |
masksreadonly | readonly [OverlayRegion, OverlayRegion] | |
weightsreadonly | readonly [number, number, number, number, number, number] |