DriftTexture · function
latentTileGrid
Cut a latent and its chain into content-addressed tiles.
Explained in DriftTexture.
function latentTileGrid(image: LatentImage, tileSize: number, addressMode: number): MaterialTileGridimport { latentTileGrid } from '@driftengine/texture';Parameters
| Parameter | Type | Description |
|---|---|---|
image | LatentImage | |
tileSize | number | |
addressMode | number |
In depth
Hashed as every tile in this package is, by hashTile over the texels' own bytes row by
row, so a tile shared by two materials — or by a material and an overlay — is one address and
one fetch. Refuses a chain whose levels do not halve, because the grid could not then say which
texels a tile holds.